Real-World Strategy
Reimagined
We create alternate‑reality strategy games where your everyday movement shapes the fate of your empire.
Our first title, Empire Steps, turns your neighbourhood into the front line of a living, expanding world.
What We Do
Strategy That Lives in the Real World
Empire Gaming blends:
• Tactical decision‑making
• Real‑world exploration
• Persistent worldbuilding
• Meaningful progression
We design experiences where every step, choice, and route you take has strategic consequences.

Our Approach
Design Principles
• Player‑Driven Worlds
Your actions shape the map, not random timers or idle mechanics.
• Meaningful Movement
Every journey has strategic value — from a walk to the shops to a cross‑town expedition.
• Tactical Clarity
Clean maps, readable icons, and systems that reward smart planning.
• Real‑World Immersion
The game doesn’t sit on top of your life — it integrates with it.

About the Studio
Empire Steps
A persistent alternate‑reality strategy game where your movement becomes military logistics.
• Claim territory by cycling, walking or running real‑world routes
. Swim or row for high powered rewards
• Build supply lines across your city
• Deploy units, fortify positions, and expand your influence
• Compete or collaborate with players in a shared, evolving map
Your neighbourhood becomes the foundation of your empire — one step at a time.
About the Studio
Who We Are
Empire Gaming is an independent UK studio focused on building strategy experiences grounded in real‑world movement and meaningful progression.
Founded by Andrew Coppard, a systems thinker and alternate‑reality designer, the studio is currently developing its first title, Empire Steps, while assembling a prototype team for 2025–26.


Connect With Us
Have a question, want to collaborate, or interested in the project?
Email: andrew@empire-gaming.uk
Discord: Coming Soon!
LinkedIn: https://www.linkedin.com/company/empiregaming-ltd?trk=profile-position
Innovative
Development
Pushing the boundaries of interactive gaming with every title we create.
